This game rocks. Seriously, y’all…it’s like fifty games in one (though every single release from this particular, um, company, bear that very same distinction), and it appeals to fifty different AUDIENCES, as well.

What’s not to love!??

WHO CAN PLAY: 1 to 1 million (after that, it gets a bit tricky, but you can still have even two or three million players), all ages.

WHAT YOU GET: A square deck of 48 cards (2×2); each one has a condition or a technology or a law on it. Some examples include “heterosexual marriage OUTLAWED,” “bullet-proof skin,” and “ultra-sonic pest control.”

WHAT’S THE POINT: The POINT is to “create” a PERFECT WORLD. (Well, perfect to YOU, anyway.) The other POINT is to discuss the implications of this and that and the other thing.

HOW YOU PLAY: First, you need to determine WHY you’re playing this particular game at this particular time; for example, you could use it as an ICE-BREAKER, a WAKE-UP call, a CRITICAL THINKING drill, or fifty other things.

For the ICE-BREAKER, you might get into teams and go for deck-drafting or random dealing. Each team should try to construct the most PERFECT world based on the rules or abolitions or whatevers listed on the cards in their hand. As an added bonus, teams might get to present their vision to the rest of the teams, giving ringleaders a chance to sneak in some public speaking.

For the CRITICAL THINKING, you might host a discussion of what WOULD happen if that law happened–ie “no heterosexuality allowed” basically means “the end of humans.” Or does it? (So then you could discuss alternatives and even create new laws or cards)–or if that technology became a reality (ie bullet-proof skin might save humans from some things, but the technology itself could be harmful, or “what COULD make skin bullet-proof?” or lots of other fun and games.

NOTES from the SCHOOLMARM:

In my experience, this works well with feisty and energetic students (though you’ll have to be very strict about time, unless you don’t mind devoting the entire session to the game).

Moderators will also need to watch for leaps into hate speech; if one card says “blonde hair is illegal,” (there’s no such card, btw), and one student carelessly says “who needs blondes, anyway?!”, then another student can take it the wrong way and embroil the former in a lively “pushing match” before you have a chance to notice that something’s amiss. And NO, this has never happened in any of my classes (truly), though I have had the pleasure of training several fire-starters in my almost-13-years of teaching, so, like… yeah. But that’s another post altogether.

Action shots and more YOUtopian ideas at sallybishaigames.com .